Dennis Detwiller

Creative Director, Game Designer, Writer, Artist

Clients Include: Activision, Electronic Arts, Viacom, Lightstorm Entertainment, Wizards of the Coast, Nickelodeon, Hasbro, Marvel Comics, DC Comics, Sierra, Vivendi Universal, Ocean Pacific, Radical Entertainment, Emerald City Games, Darkhorse Comics, White Wolf Games, Steve Jackson Games, Hothead Games, PlayFirst, Green Ronin and more.

MORE

Email: dennis.detwiller@me.com
Cell: (415) 999-7402

Close

Nothing Can Stop the Blog

Previous Next

Posts tagged Art

Nerd Culture: Respecting What Others Enjoy

image

When I was a kid, being a nerd (and boy, was I ever a nerd) was about loving a lot of different weird stuff.


That’s it. You just went out there and loved stuff. The concept of nerd culture wasn’t formed enough “a thing” to do anything else. 

You’d find things — in the back of book stores, in the bargain bin at K-Mart, in the musty halls of the Compleat Strategist on 33rd (yes, that’s how you spell it). Things no one else knew about. 

Finding such things was like capturing some special kind of wildlife. Something you’d bring back in a box and take care of and study and take notes on. If you met like-minded people, you’d bring it out, you’d show it to them. Sometimes you’d even lend it to them.  

Read More

GODLIKE is available again!

I’m super proud to say that after many years, my (and Greg Stolze’s) game of WWII superhero roleplaying in a world on fire, GODLIKE, is available in PDF. My special thanks goes out to the tireless Shane Ivey and his crew for getting it out there (as well as sweating the little things) — and of course to all the contributors!

Head over to RPGnow and grab a copy today!

Back to Top

Twitter

Previous Next
Load More Tweets
Back to Top

Ask

Previous Next
Back to Top

Art

Previous Next
Load More Photos
Back to Top

Photos

Previous Next
Load More Photos
Back to Top

Vanity by Pixel Union